Death Knight Major Glyphs:
Glyph of Bone Shield – Adds 1 additional charge to your Bone Shield.
Glyph of Frost Strike – Your Frost Strikes have a 10% chance to Freeze the target for 8 sec.
Glyph of Icy Touch – Your Icy Touch does 10% less damage but generates 10 additional runic power.
Glyph of Death Grip – Increases the cooldown of Death Grip by 10 sec but stuns targets for 1 sec.
Glyph of Plague Strike – Your Plague Strike does 20% additional damage if there is a disease on the target.
Glyph of Unbreakable Armor – Unbreakable Armor grants an additional 5% parry chance but no longer increases your Strength.
Glyph of Rune Tap – Your Rune Tap also heals your party for 10% of their maximum health.
Glyph of Blood Strike – Your Blood Strike causes an additional 20% damage to snared targets.
Glyph of Scourge Strike – Your Scourge Strike has a 25% chance to cause Blood Plague and Frost Fever.
Glyph of Death Strike – Your Death Strike’s damage and healing increase by 2% for every 5 runic power you currently have. The runic power is not consumed by this effect.
Glyph of Vampiric Blood – Your Vampiric Blood also heals you for 3% of your total health.
Glyph of the Ghoul – Your Ghoul receives an additional 20% of your Strength.
Glyph of Strangulate – Increases the range of your Strangulate by 20 yards.
Glyph of Anti-Magic Shell – Increases the duration of your Anti-Magic Shell by 5 sec but increases the cooldown by 15 sec.
Glyph of Blood Boil – Lowers the damage of your Blood Boil by 20% but causes it to slow affected targets for 5 sec.
Glyph of Chains of Ice – Your Chains of Ice also causes 144 to 156 Frost damage, increased by your attack power.
Glyph of Dark Command – Increases the chance for your Dark Command ability to work successfully by 8%.
Glyph of Death and Decay – Targets of your Death and Decay have a 20% chance to cower in fear for 2 sec.
Glyph of Icebound Fortitude – Your Icebound Fortitude costs no runic power.
Glyph of Obliterate – Your Obliterate strikes for 20% additional weapon damage, but does 50% less bonus damage per disease.
Glyph of Rune Strike – Increases the critical strike chance of your Rune Strike by 10% but increases cost by 5 runic power.
Death Knight Minor Glyphs:
Glyph of Corpse Explosion – Any target killed by your Corpse Explosion will also explode. This effect cannot happen more than once every 6 seconds.
Glyph of Death’s Embrace – Your Death Coil refunds 20 runic power when used to heal.
Glyph of Pestilence – Increases the radius of your Pestilence effect by 5 yards.
Glyph of Raise Dead – You generate 20 runic power whenever you summon a ghoul.
Glyph of Blood Tap – Your Blood Tap no longer causes damage to you.
Glyph of Horn of Winter – Horn of Winter costs 10 less runic power.